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AI Insights · Timothy · July 2021

Top 5 Tank Games on Android in Germany, Q2 2021

Discover the performance trends of the top 5 tank games on Android in Germany for Q2 2021, including weekly downloads, revenue, and active users.

Top 5 Tank Games on Android in Germany, Q2 2021

The second quarter of 2021 saw interesting trends in the performance of the top 5 tank games on the Android platform in Germany, as reported by Sensor Tower. Here is an overview of their weekly downloads, revenue, and active users.

War Machines:Tanks Battle Game experienced a notable increase in weekly revenue, peaking at around $31K in mid-May. Weekly downloads hit a high of approximately 15.8K in early May but saw a decline towards the end of June, dropping to about 5.5K. Weekly active users followed a similar trend, with numbers decreasing from around 63.3K in early May to approximately 41K by the quarter's end.

Tank Stars showed a steady rise in weekly downloads, reaching a peak of approximately 15.4K in late June. Revenue saw a slight increase, with the highest figure being around $1.1K in early April. Active users saw a significant rise towards the end of the quarter, growing from about 51.3K in early June to around 72.2K by the end of June.

World of Tanks Blitz maintained a strong weekly revenue throughout the quarter, peaking at approximately $53.9K in early April. Downloads were relatively stable, with the highest weekly figure around 4.5K in late March. Active users fluctuated slightly but remained consistent, averaging around 52K to 54K throughout the quarter.

Tank Hero - Awesome tank war g saw a gradual decline in weekly downloads, starting from around 5.4K in late March and dropping to approximately 736 by the end of June. Revenue also experienced a downward trend, peaking at about $5.1K in mid-April and falling to around $3.6K by late June. Active users dropped from around 16.4K in early April to approximately 5.7K by the end of the quarter.

Massive Warfare: Tanks PvP War experienced relatively stable weekly downloads, peaking at approximately 2.2K in late June. Revenue fluctuated, reaching a high of around $2.9K in late March and ending the quarter at about $2.7K. Active users saw a slight increase towards the end of the quarter, growing from approximately 2.7K in late March to around 3.3K by the end of June.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021